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  • Submission to Devtober 2019

Paleolithic

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Devlog

  • Fixed!!!
    November 02, 2019 by FluentlyStudios
    1
    Finally, the collision bugs from yesterday are fixed !!! I found the source of the bug is from unity log. So In unity 2019, looks like they does not load a game object in the sequence it was build in... Continue reading
  • Devtober and What's new Now
    October 30, 2019 by FluentlyStudios
    Sorry haven't update the devlog for a while. Now the game have a brand new look (hopefully ...) So far, I've done a concept art for the game and build a few extra levels and boss fight. **** Important... Continue reading
  • Bug fixes
    October 11, 2019 by FluentlyStudios#fixes
    Bug fixes: - Fixed enemies stuck in wall - Fixed bugs in look up/ down - Largely fixed issue that player stuck in ground. We might change the platforms & grounds, as we used edge/box colliders, which... Continue reading
  • Prototype, release and bugs!
    September 27, 2019 by FluentlyStudios
    This is a initial tutorial level of the game. It contains several known bugs: 1) enemies will stuck in wall 2) sometimes ground colliders does not work to well 3) player will be pushed to wall when... Continue reading
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