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Devlog
Submission to Devtober 2019
Paleolithic
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Devlog
Fixed!!!
November 02, 2019
by
FluentlyStudios
1
Finally, the collision bugs from yesterday are fixed !!! I found the source of the bug is from unity log. So In unity 2019, looks like they does not load a game object in the sequence it was build in...
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Devtober and What's new Now
October 30, 2019
by
FluentlyStudios
Sorry haven't update the devlog for a while. Now the game have a brand new look (hopefully ...) So far, I've done a concept art for the game and build a few extra levels and boss fight. **** Important...
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Bug fixes
October 11, 2019
by
FluentlyStudios
#fixes
Bug fixes: - Fixed enemies stuck in wall - Fixed bugs in look up/ down - Largely fixed issue that player stuck in ground. We might change the platforms & grounds, as we used edge/box colliders, which...
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Prototype, release and bugs!
September 27, 2019
by
FluentlyStudios
This is a initial tutorial level of the game. It contains several known bugs: 1) enemies will stuck in wall 2) sometimes ground colliders does not work to well 3) player will be pushed to wall when...
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