Flame of Hope re-release v1.0.0 with Godot engine


3 years and 7 Ludum Dares later, I finally released Flame of Hope v1.0.0! The Ludum Dare 46 jam release was made with Unity and was just a 1-room sandbox. Shortly after the jam, I decided to port the game to Godot 3 as the engine seemed adequate for this type of game. It was pretty quick to do (~20h), but I spot a few bugs and decided not to release the Godot version at once.

After Ludum Dare 53, I decided to pick this old project and finally release the 2 extra rooms I had prepared. I also fixed the remaining bugs, improved visuals and added an ending room. Also meta stuff like setting a game icon.

I still want to add more updates esp. on the cinematic side of it, but I prefer doing a stable release first, so here we go!

Files

flame-of-hope-godot-web.zip Play in browser
Version 1.0.0 May 09, 2023
flame-of-hope-godot-windows.zip 19 MB
Version 1.0.0 May 09, 2023
flame-of-hope-godot-macos.zip 33 MB
Version 1.0.0 May 09, 2023
flame-of-hope-godot-linux.zip 20 MB
Version 1.0.0 May 09, 2023

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